BREAKING NEWS – In the latest Warlords of Draenor Beta (Build 18594) a new level 100 talent has been data mined for Feral’s, The Claws of Shirvallah. MMO Champion has a write up of all of the new information. The talent reads;
Renegade Druids have developed the ability to shapeshift into a creature half man and half cat. This alternate Cat Form allows the use of all non-damaging Druid spells while shapeshifted, and increases Versatility by 5%.
“Have we learned nothing from the Scythe of Elune?”
–Archdruid Hamuul Runetotem
This new talent replaces the older talent of Savagery that made Savage Roar entirely passive. This talent was not well liked in the Feral community, the main issues being that it was a trap for new players in that it wouldn’t allow them to fully learn the proper rotation. In any case the form looks amazing. There is a different “type” of cat for each of the races that can be Druids.
There is also a video where you can see these forms in motion over at WoW Head.
One of the first things I noticed about this talent was the flavour text. I’m not aware of any other talents for any class that have flavour text. Something special for us. It has also been pointed out that these models use the Worgen mount animation slowed down. Some people view this as a negative feature, but it doesn’t really bother me as Blizzard has re-used models, skins and animations loads of times before. Protodrake and firehawk mounts use the same model, as does the Raven Lord and the raptor mounts. Even in Mists of Pandaria we saw it. The Mogu is a male Dranei and the Saurok are Worgens.
The question is now how does this affect our talents? Lunar Inspiration gives us a ranged combo point generator and increases rotational complexity – arguably a talent for “experienced” players. Bloodtalons now functions like the current version of Dream of Cenarius It was originally an AoE talent where Thrash would spread Rakes to multiple targets. Similarly to LI and current DoC it could be argued that Bloodtalons is also a talent for experience players.
And now we have the Claws of Shirvallah which appears to be a utility / passive talent filling the same niche as the old Savagery talent or the “noob” talent as some refer to it as. I can see this talent acting like Heart of the Wild did for progression raiders especially with Mythic raiding. The extra utility for crowd control or off healing may prove useful for encounters that are now being designed to focus on these areas. Even the bonus to Versatility is similar to the passive 6% stat bonus on HotW. There is some discussion about the talent over on the Fluid Druid you should check out if interested.
I really like the idea of being able to cast certain spells without changing form. It annoyed me on fights such as Horridon where I was able to use my utility spells (Remove Corruption) but I was penalised by having to un-shift affecting my survivability and throughput. Where classes like Paladin’s could cast their spells and continue with what they were doing.
If you watched the video you may have noticed the lack of animation in the tail of the models as they were moving. This factor, plus the new talent itself, plus the (slow) progress of the Warlords Beta seems we will be looking at a release date closer to the “on or before December 20th“. I’m not too keyed in on how the Northern Hemisphere gaming market works, but it seems like a good business strategy to me to release the game close to Christmas for (1) presents and (2) time to play during the holidays.
What are your thoughts on the talent? Do you think it fits in with the other level 100 talents? Do you like the new form and are you ok with it being a re-worked Worgen model? Let me know what you think. Feel free to leave a comment on the post, send me an email at firstname.lastname@example.org, follow me on twitter @Elamari_ or like and comment on the File Under Feral Facebook page http://www.facebook.com/FileUnderFeral.