Legion Feral Druid Talent Review

The long awaited Legion talent guide is finally ready, for your enjoyment. While most of the post contains my personal views, there are some clear winners in terms of throughput, calculated by members of the community. I’ve put those as my recommendations. There are also some good guides discussing the changes as a whole in greater detail at:

On with the show!

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Legion Pre-expansion Patch Survival Guide

The Legion pre-expansion patch has been announced for July 19, this Wednesday. As with all pre-expansion patches, we will have access to most of the features of the expansion except for being able to level past level 100, artifact weapons, and the new zones. For the Legion pre-patch this means you will get:

  • New wardrobe transmog system
  • New UI changes
  • Class changes – spells, talents and glyphs
  • Stat changes
  • Pre-expansion event – Demon invasions.

In this post I’m only going to cover changes relevant to Feral Druids. WoW Head has a full guide to the pre-patch and the latest PTR patch notes at battle.net.

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Commentary on BellularGaming Legion Alpha Feral Druid Spec Overview

While I was browsing for some Legion Feral videos on YouTube I came across a video by user BellularGaming. It was a good video but I want to offer some commentary on it. Similar to what I did with Preach’s video for Warloads of Draenor. Head over to BellularGaming’s YouTube channel and check out their content. The Feral Druid video is below. Watch that and let’s get into it.

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Final Boss Feral Druid – Second Pass

Final Boss earlier this week posted a video on Feral Druids in the current Legion beta build. The quick and dirty summary:

  • New spell animations
  • No major game mechanic changes
    • Still Rake, Rip, Ferocious Bite
    • Snap-shotting still exists with Tiger’s Fury, Blood Talons and Savage Roar
  • Savage Roar is now a talent, not baseline
  • Thrash and Swipe now hit 360 degrees instead of a frontal cone

Link to video – https://www.youtube.com/watch?v=8-jb5-YsbT0

I plan on doing separate posts for talents and the artifact weapon in the future. Stay tuned.

~Elamari

Cat Nap #15 – Feral Druid Design Discussion

There was a good summary on MMO Champion of some discussion between the Feral Druid Community and the developers recently. The main talking point was around the lack of value haste currently has and how that interacts with class design, specifically bleeds vs direct damage.

Link to MMO Champion Post – http://www.mmo-champion.com/content/5530-Frost-Mage-Artifact-Intro-Vodka-Done-Raiding-Blue-Posts-Zarhym-Leaves-Blizzard

Link to Official Forums – http://us.battle.net/wow/en/forum/topic/20742735372?page=2#23

Where do I stand?
I tend to agree with the intent of the developers, in that I would like to see better balance between direct damage and bleeds. When we become to focused in one particular area not only does it highlight our strengths, it also highlights our weaknesses e.g. too much bleed focus penalizes us switching targets. However this hasn’t been seen in game much if at all. All through MOP Swipe and Ferocious Bite were hit like a wet noodle. The Rune of Re-origination pushed the spec further down the bleed focused path.

I agree with the design that haste should not affect the speed that bleed tick at. That would just push us further down the bleed path rather than balancing bleeds vs direct damage. This quote sums it up perfectly:

‘Rake currently does ~500k, and Shred does ~130k. Again, no wonder Haste sucks, when all it gives you is more of those ~130k Shreds, not more Rakes.’

I’m hoping in Legion we can see this balance between bleeds and direct damage become a reality.

Updates and stuff

Hi everyone,

I don’t usually speak about my personal life, but it is the reason behind my lack of posting for the last 6 weeks or more. I have recently gotten a new job that requires me to move interstate, went on a two week cruise of the South Pacific, got married in Fiji.

Now I’m in my new place and I have a lot of news to catch up on. I will have a few posts coming out in the next couple of weeks so stay tuned.

Thanks for sticking with me through this lull in content.

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Legion Beta: Build 20740 Druid Affinities

The Legion beta has been data mined and some of the changes are out. Check out WoW Head for the full listing. Because there is so much information, I’ve broken it up into several posts. This post is about Druid Affinities. The other ones are on spell changes and Feral Talents.  As always check out the Fluid Druid Forums for good spec discussion.

Affinities
In Legion, the talent tree has had a revamp. It’s still in the same format as Mists and Warlords (same levels, pick 1 of 3 choices) but the Dev’s have spiced it up a bit with more spec specific choices. Similar to how the level 100 talents work currently. I’ll discuss talents as a whole in another post, but I want to focus on the level 45 talents in this post called Affinities.

This row of talents lets you pick from from one of the three specs remaining where you will be granted access to some spells and effects from your chosen spec – you will have an affinity for your chosen talent. It’s like a weaker, permanent version of the Mist of Pandaria Heart of the Wild talent. What else is cool is you will get a modified version of your form based on the affinity you have chosen. See below for some images.

Legion Affinities

Affinities are the new level 45 talents in Legion. A Legion talent tree is up at WoW Head.

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