Feral Druid Addon Review – dotfocus

Since early Wrath of the Lich King, I have used the Bad Kitty addon to track my bleeds and Savage Roar. It could be customised to show icons and a few other things, but I used it for the timer bars. Unfortunately it has not / is not being updated for Legion, which means I have to find a new addon. Enter DotFocus.

DotFocus is a buffs / debuffs tracker that can also monitor energy, combo points, and much more. This is the followup addon of the very successful DroodFocus by Meranannon, now adapted for Legion compatibility. While it has huge functionality, I want it just for timer bars to replace Bad Kitty. In this post I will go through the process I used to set up.

Step 1 – Download DotFocus from Curse.

Step 2 – Turn it on and load into WoW.

When you load into WoW, and are in Cat Form you will see the default layout. I prefer timer bars over icons. So I will be going through and turning off a lot of features.

Default dot focus settings

Step 3 – Configuration

To open the configuration menu click on the mini map icon or type /dotfocus options into the chat. I turned this into a macro and put it on my bars to save time. To enter configuration mode click the Enter button where it says Configuration mode.

Dot focus menu

DotFocus menu

Dot focus configuration menu.

DotFocus configuration menu.

There is a lot of status bars, timers, and icons in this addon which can be customised. You can move them around the screen by clicking and dragging the blue circle with the white arrow icon. Mousing over the icon will display the name of the item. You can turn off the items by clicking the “Config” button in the Dotfocus menu that corresponds to the item you want to turn off, then unchecking the “enabled” check box.

Enable check box

The enable check box is in the top left corner of the config window for the selected item.

Current Setup

I’ve got for simplistic setup, this is for several reasons. My computer is fairly old, so the less stress I can put on it the better, which means condensing the onscreen items to as few as possible. The less onscreen items also give me maximum visibility of my surroundings. The last thing I want is to be caught in a voidzone I couldn’t see because an icon or a timing bar was covering it.

As I mentioned in my post about my UI, I want to keep all the important information as close to the centre of the screen as possible to reduce the amount of time my eyes are not focused where the action is. I’ve also been playing Feral long enough to know when my Omen of Clarity procs occur, when I have a Bloodtalons proc up etc, so I removed those cues.

Current Dotfocus setup.

Current Dotfocus setup.

One of the best features is that Dotfocus tracks the strength of your bleeds. On the icons for your bleeds are three dots along the bottom indicating which buffs have been applied to those bleeds. The first dot, coloured red by default, is for Savage Roar. The second dot is for Tiger’s Fury, and the third blue dot is for Bloodtalons. There is also a coloured dot in the top right corner. When this dot is red, it means that the the bleed is at full strength and should not be overridden. When the dot is green it means that reapplying a new bleed would be stronger than the current e.g. there is a Bloodtalons proc up.

Bleed strength

You can see here the Rake and Rip icons. Rip has all three coloured dots highlighted meaning it currently is buffed with Savage Roar, Tiger’s Fury, and Bloodtalons. It can’t be buffed any further so the top right dot is red. Rake has only been buffed with Savage Roar and Tiger’s Fury. The top right dot is green which indicates that a spell is active (e.g. Bloodtalons) which can buff reapplied Rake.

Pros / Cons

Once I worked my way around the settings, I found that I could turn off most of the unnecessary icons, timer bars etc. The bleed strength tracking is extremely useful. Before with the old addon Badkitty, I would have to memorise on the fly the strength of my bleeds. I don’t have any data, but I am confident that this addon significantly improved my dps.

One the down side, I dislike that the addon reverts back to it’s default settings if you change a talent or change specs. The addon does appear to use a bit of memory, but I’m not sure how that impacts on performance. It would depend on individual players systems.

I can strongly recommend that you give it a go, especially if you are not currently using any addons to track your bleeds.

What addons do you use to track your bleeds? Let me know. You can leave a comment on the post, send me an email at fileunderferal@gmail.com, tweet me @Elamari_ or leave a comment on the File Under Feral Facebook page http://www.facebook.com/FileUnderFeral.

~Elamari

Legion Patch 7.2 Survival Guide

First I would like to apologise for the lack of content. Real life has been happening a lot lately.

Patch 7.2 goes live tomorrow. This post will cover just the changes relating to Feral Druids. As usual, MMO Champion has a detail on all of the patch features, WoW Head has survival guide up, and there is a good summary guide of things to do on Reddit that I recommend. As always, be sure to check out the Fluid Druid.

Feral Changes
Very few changes to Feral. As to be expected, there are some buffs (poor scaling) and a few legendary changes.

  • Feral Druids now deal 4% more damage with Rake, Shred, Swipe, Thrash, Brutal Slash, Moonfire, Ferocious Bite, Ashamane’s Frenzy, and Rip.A 4% buff isn’t very much, but at least it applies to all abilities and not favouring direct damage over damage over time.
  • PVP
    • Bloodletter’s Frailty increases the damage you deal to the target by 15% in PvP.

Legendary Changes

  • All Specs
    • Sephuz’s Secret – Now always grants 10% increased movement speed and 2% Haste. When triggered, this bonus is increased to the current values of 70% movement speed and 25% Haste. The 10% movement speed bonus now stacks with other movement speed bonuses.This legendary is interesting. It was originally a ‘utility’ legendary, but with the buffs it should be closer to par. These buffs should make it more competitive without having to use interrupts and stuns on-cooldown to trigger the proc.
    • Ekowraith, Creator of Worlds – Now has an additional 658 Haste (@ ilvl 940) as a third bonus secondary stat.It’s a shame that haste is so bad for Feral’s. That said, this tier set having 6 pieces give you more flexibility to keep your 4-set bonus and mix-n-match legendaries. At ilvl 940 (after upgrades) it’s not too bad in stats alone.
    • Added new craftable Legendary items
      •  Demon Hunter, Druid, Monk, Rogue – Boots) The Sentinel’s Eternal Refuge

        As far as legendaries go, this one is not too bad in pure stats. Mastery and crit are the top two for Feral. The three gem sockets lets you double down on the mastery. However the movement speed is pure utility with tenuous throughput.
  • Feral Specific
    • Chatoyant Signet – Now also increases your Energy regeneration by 5%.More energy seems like it would be good. But if you spam your abilities and are constantly waiting for energy to regenerate, your final cap doesn’t matter. This legendaries requires you to play restrained and really concentrate on your energy management. The buff to energy generation helps offset the downtime from pooling.
    • Fiery Red Maimers – Now also causes your next Maim to cost no Energy.

Now you are aware of the changes it’s time to focus on content. As far as PVE is concerned, make sure that:

  •  Assault on the Broken Shore – Setting Up your Base and Unlocking 7.2 Hub.
  • Unlocking AK 26 – Seeking Lost Knowledge
  • Unlocking your Empowered Traits

Be sure to check out the guides on Reddit, and Icy Veins. See you in Patch 7.2.

~Elamari