Continuing with the “numbers aren’t the only thing that makes you a good player” theme that has been present in several of my latest posts; I am going to re-visit a previous topic and discuss how it applies to the current raiding tier. The previous post on Stampeding Roar was written before Mists of Pandaria and there have been some minor changes to how players can interact with the spell, primarily through the revised glyph system. The encounter design of the current tier has created several opportunities to use this spell to its fullest potential which I will be exploring in this post.
The Fluid Druid is a blog that I have been following for years. Alaron from the Fluid Druid also writes the Shifting Perspectives column for Ferals and Moonkins at WoW Insider. This week he was discussing the final three talent tiers, levels 60, 75 & 90, from the Mists of Pandaria Talent tree. You can find his post here.