Tier 14 Review – Guest blog by Heroic raiding Feral Jaymz

Hello fellow Ferals!

Let’s start with the basics, shall we? Elamari has asked me to do a guest post, and I very happily agreed. So I should probably introduce, and give some background on myself.

My name is Jaymz (pronounced James), I am a former Veteran of Apotheosis on Eldre’thalas where we accomplished 8/16 H in T14, 8/8H in T13, 7/8H T12, and 7/13H T11. At the time of this writing I am 11/12 normal T15 (which is how far I had gotten before leaving Apotheosis).

Today I’m going to do a brief boss by boss recap of Tier 14. Giving some detail of my thoughts for the bosses I have Heroic experience with. I’ll discuss Talent, Glyph, and Symbiosis choices. As well as any Feral specific tips or issues I encountered. Here is a link to the talent and glyph setup I usually run. I’ll only make mention if these choices changed. So… on with the recap!

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Naenae is recruiting a tank. Can you help out?

I joined my current raid team in the guild Naenae during Patch 4.1 in Cataclysm. As long as I have been a member it has offered me what I want from raiding, given my current real life schedule. The team has successfully cleared normal modes with some heroic progression; 1/7 H Firelands and 3/8 H Dragonsoul. We were able to achieve 2 Dragonwrath’s and 1 set of legendary daggers. Unfortunately the release of Diablo 3 and the end of expansion doldrums hit the team hard. Two members decided that they wouldn’t be returning in Mists of Pandaria. That coupled with real life commitments from many members at the end of last year have caused the team to have a late start to raiding this expansions content.

Now the time is right. There has been some changes in team structure; several role changes (tanks switching to dps) and the previous raid leader stepping down. My desire to raid has lead to me taking up the raid leader position. Four weeks ago after a small recruitment drive we went into our first raid. Week 1 we went 4/6 Mogu’shan Vaults and 6/6 in week 2 (Ahead of the Curve). We have since ventured into Heart of Fear (2/6) and 3/4 in Terrace of Endless Spring (with elite protectors), thanks to a friends lock out. Our progress has come to a halt because of tank reliability. The previous tank I recruited has had difficulty making our raid times and this is seriously affecting our progression. So I am recruiting again.

The team is currently looking for a tank, preferably a Death Knight or Monk, but will consider other classes and a ranged dps, preferably a Warlock.

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Stampeding Roar – Tier 14 Edition

Continuing with the “numbers aren’t the only thing that makes you a good player” theme that has been present in several of my latest posts; I am going to re-visit a previous topic and discuss how it applies to the current raiding tier. The previous post on Stampeding Roar was written before Mists of Pandaria and there have been some minor changes to how players can interact with the spell, primarily through the revised glyph system. The encounter design of the current tier has created several opportunities to use this spell to its fullest potential which I will be exploring in this post.

Stampeding Roar tooltip

The old Stampeding Roar tool tip from Cataclysm. (Image from WoW Head)

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My User Interface

The guild I am currently in is quite small, containing just the raid team and a few other friends and family. We don’t have a guild website or forums but we do have a Facebook page where we communicate. A few weeks ago a pic was uploaded a guildies User Interface (UI) and then everyone followed suit putting theirs up, everyone accept me. I have decided to devote a blog to my UI and go into detail about what addons I use, why I have set it up the way I have and the pro’s and con’s of my set up.

Why have a custom UI?
Most experienced World of Warcraft plays know that the default UI is not very efficient or optimal at displaying the information we need as players. The UI displays a lot of different information depend on the situation being used.

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