New Level 100 Talent – Claws of Shirvallah

BREAKING NEWS – In the latest Warlords of Draenor Beta (Build 18594) a new level 100 talent has been data mined for Feral’s, The Claws of Shirvallah. MMO Champion has a write up of all of the new information. The talent reads;

Renegade Druids have developed the ability to shapeshift into a creature half man and half cat. This alternate Cat Form allows the use of all non-damaging Druid spells while shapeshifted, and increases Versatility by 5%.

“Have we learned nothing from the Scythe of Elune?”
–Archdruid Hamuul Runetotem

The new level 100 talent - Claws of Shirvallah

The new level 100 talent – Claws of Shirvallah. [Image modified from WoW Head]

This new talent replaces the older talent of Savagery that made Savage Roar entirely passive. This talent was not well liked in the Feral community, the main issues being that it was a trap for new players in that it wouldn’t allow them to fully learn the proper rotation. In any case the form looks amazing. There is a different “type” of cat for each of the races that can be Druids.

shivallah forms

The new Shivallah forms for each Druid race. [Image modified from WoW Head]

There is also a video where you can see these forms in motion over at WoW Head.

One of the first things I noticed about this talent was the flavour text. I’m not aware of any other talents for any class that have flavour text. Something special for us. It has also been pointed out that these models use the Worgen mount animation slowed down. Some people view this as a negative feature, but it doesn’t really bother me as Blizzard has re-used models, skins and animations loads of times before. Protodrake and firehawk mounts use the same model, as does the Raven Lord and the raptor mounts. Even in  Mists of Pandaria we saw it. The Mogu is a male Dranei and the Saurok are Worgens.

The question is now how does this affect our talents? Lunar Inspiration gives us a ranged combo point generator and increases rotational complexity – arguably a talent for “experienced” players. Bloodtalons now functions like the current version of Dream of Cenarius It was originally an AoE talent where Thrash would spread Rakes to multiple targets. Similarly to LI and current DoC it could be argued that Bloodtalons is also a talent for experience players.

And now we have the Claws of Shirvallah which appears to be a utility / passive talent filling the same niche as the old Savagery talent or the “noob” talent as some refer to it as. I can see this talent acting like Heart of the Wild did for progression raiders especially with Mythic raiding. The extra utility for crowd control or off healing may prove useful for encounters that are now being designed to focus on these areas. Even the bonus to Versatility is similar to the passive 6% stat bonus on HotW. There is some discussion about the talent over on the Fluid Druid you should check out if interested.

I really like the idea of being able to cast certain spells without changing form. It annoyed me on fights such as Horridon where I was able to use my utility spells (Remove Corruption) but I was penalised by having to un-shift affecting my survivability and throughput. Where classes like Paladin’s could cast their spells and continue with what they were doing.

If you watched the video you may have noticed the lack of animation in the tail of the models as they were moving. This factor, plus the new talent itself, plus the (slow) progress of the Warlords Beta seems we will be looking at a release date closer to the “on or before December 20th“. I’m not too keyed in on how the Northern Hemisphere gaming market works, but it seems like a good business strategy to me to release the game close to Christmas for (1) presents and (2) time to play during the holidays.

What are your thoughts on the talent? Do you think it fits in with the other level 100 talents? Do you like the new form and are you ok with it being a re-worked Worgen model? Let me know what you think. Feel free to leave a comment on the post, send me an email at, follow me on twitter @Elamari_ or like and comment on the File Under Feral Facebook page


The Liebster Award!

I have been nominated for a Liebster Award by the blog Myriadoscope.

You might be asking “What is a Liebster Award?”, because I was asking the same thing when I got the Twitter notification about it. Basically it is a “pay it forward” idea to promote readership of blogs that have a small audience in the hope of networking bloggers and gaining new followers. Sometimes it’s good to spice up your posts with a different topic, writing style of guest writer. This is something that I have done of my own back previously in the form of guest posts from different people I’ve interacted with in the World of Warcraft community.

Liebster AwardThe Liebster Award involves me answering 11 questions provided by the person who nominated me and posting them as a blog entry. Then as the recipient I then nominate some new people and give them a new set of questions of answer. And then the idea is that they will then participate in, nominating more people etc…

Before we start I would like to say thank you Myriadoscope for nominating me and that  you should all go and check out their blog. Who knows, you might like what you see. Now, on with the questions! Continue reading

So you think you can PVP? – Guest blog Feral PVPer Ðaiquiri on Frostmourne-US

Up for some PVP and all that Jazz? If yes then you’ve come to the right place… or you just want to hear some lunatic to blab on about how fun PVP as a Feral Druid can be then you have also come to the right place. So let’s get into it!

I’m Ðaiquiri from the server Frostmourne-US and I’ve been PVPing as Feral since the beginning of The Wrath of the Lich King. I have never been bored with the Feral Druid play style whether it is battlegrounds, rated battlegrounds, arenas or World PVP. Having been an active member of Gundrak’s number one RBG group (Pinoy Guild on Gundrak) and also just being that person that helps others just to get there weekly caps with arenas I’ve had my fair share of PVP.

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Patch 6.0 Patch Notes – Warlords of Draenor (Part 2)

Welcome to Part 2 of the Patch 6.0 Patch Notes. I decided to split the information up into two posts to make it easier to digest. Part 1 was posted a few days ago and covered General Changes, Button Bloat, Buffs and Debuffs and Class Changes. Part two will cover Racial Traits, Glyphs, Level 100 Talents and Perks. Part 2 covers Racial Traits, Glyphs, Level 100 Talents and Perks.

MMO Champion has the write up of all the changes for all classes and specs. The Inc Bear has the Guardian write up and there is some good discussion over at The Fluid Druid Forums for Ferals.

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Patch 6.0 Patch Notes – Warlords of Draenor (Part 1)

I’m going to try my hand at some news / patch notes posts and what better place to start than with the next expansions alpha notes. I will be focusing on the Feral Changes. Since there is such a large volume of information I have split it into two posts. Part 1 covers General Changes, Button Bloat, Buffs and Debuffs and Class Changes. Part 2 will cover Racial Traits, Glyphs, Level 100 Talents and Perks.

MMO Champion has a write up of all the changes for all classes and specs. The Inc Bear has the Guardian write up and there is some good discussion over at The Fluid Druid Forums for Ferals.

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Warlords of Draenor Wish List

I am going to be very busy of the next few weeks to months with uni work so unfortunately posts may be few and far between. Hoping to churn out a few ideas I’ve got back logged. Here is a quick list of some changes I’d like to see for Feral’s in Warlords of Draenor.

Button Bloat
The dev’s have said that they would like to address button bloat by pruning abilities that are not in your core rotation, are not fun abilities and don’t see much use. For Ferals I think this could mean that abilities like Innervate and Hurricane could become Resto / Boomkin only and I think Soothe could be removed from the game, but there are other options as I discussed in my enrage effects post. Additionally with the removal of spells requiring positional requirements I can see something happening with Shred and Ravage.

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Cat Nap #7 – Final Boss TV Talks Guardian Druids

While I have been predominately in a DPS roll as of lately, I still tank from time and time and try to stay up to date on all things Guardian. As such, Final Boss TV episode 33 will feature Guardian Druids Arielle and Buraan from The Inconspicuous Bear. The episode will air on March 16 at Final Boss TV and I have some questions I have sent into the show for them to discuss.

Final Boss TV logo

Final Boss also did a Feral Druid episode. I sent in some questions and you can view the episode on YouTube. Most of my questions were answered in the after show.

Unfortunately my questions were not directly answered. However they were used to build the show notes and are answered during the main show and after show. I Tweeted @FinalBossTV and they explained what happened and all is good.

Final Boss TV Twitter reply

Final Boss TV’s reply to my question on Twitter.

1. How much utility would you like to be able to cast in form e.g Tranquility in Bear Form?

2. Suggestions to smooth our rage generation? Currently it’s tied to crit and very spikey. Poor generation at low gear levels, crit capping at high gear levels. Soul of the Forest helps with this now but are there any changes you would like to see for “smoother” generation?

3. Button bloat – I feel that Bear Hug is “useless” and unnecessary. Thoughts on this spell and any others that may contribute to button bloat / spells that could be removed e.g. Innervate.

4. Thoughts on Symbiosis? I found that Bone Shield was probably the best defensive CD. The Monks dodge one felt like it made no difference. Consecration was good for adds and DPS and we all know lightning shield was the best passive dps increase. Suggestions to make it more appealing to Guardians? Should Guardians receive a defensive CD from all classes? Evasion would have been better than Feint, especially given its rage cost from Rogues for example.

5. Are there any abilities you would like to see baseline? I would like the Glyph of Stampeding Roar baseline – It seems stupid that a raid wide CD has such a short default range and that we have to use a glyph for it to be effective. Combining this glyph with the spell to be baseline (probably Feral and Guardian only) would free up a glyph slot for more interesting choices.

6. New mastery. Thoughts on what we might see? Something that interacts with Maul or something that scales / interacts with SD or FR? Additionally, do you think that the Tooth and Claw proc will stay in or be removed?

If you have questions you can submit questions through their website or email questions to them at

Hope you are feeling refreshed after our Cat Nap.